![]() ![]() Using this to the player's advantage can be necessary in order to win a race. ![]() In some areas, the player can jump or drop down. However, many areas that would be drivable in reality, for example entrances and some stairs, are fenced off with invisible barriers. Examples are escalators, roofs, railways and riverbeds and many ramps. Some areas can be driven upon that are not intended for such use outside of a computer game. Any area that is drivable or jumpable in the free-roaming cruise mode between races may be used to get to the next checkpoint. There are no artificial barriers in the game's open world environment that force the player to stay on a specific course. It is up to the player which route to take from one checkpoint to the next.
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